Year 2
Here is a what I have learn in my 2nd year in Game Development and Design.
Module: Game Development
Grade: Distinction

| Skill Learnt |
|---|
| Basic Unity Knowledge |
| C# |
| Object Oriented Programming |
In this module, I got to learn how to use Unity and learn the fundementals of C# by building a fully workable game. Despite being my first time using these technologies, I manage to develop a fully functional game within the assignment time limit and even manage to get a distinction
Module: Game Modelling
Grade: A
| Skill Learnt | Technologies used |
|---|---|
| 3D Topology | Maya |
| 3D Modelling | Photoshop |
| 3D texturing | 3D substance painter |
| UV cutting | Unity |
In This module, I get to learn how to create a city using Maya. I decided to learn how to do 3D Modelling, UV cutting and 3D texturing.
Module: Game Design
Grade: B
No Image as this is mainly to teach about how to design a game!
| Skill Learnt | Technologies used |
|---|---|
| Game Design Principals | Adobe XD |
| Design Thinking |
This module teaches on how to design a game from scratch. Though it might be my weaker aspect, I do believe I have a strong foundation to create a create a interesting game.
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